A downloadable game for Windows

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The Game:

"Trash Zombies" - nope, there are actually NO Zombies in this game (sorry)!

I literally ran out of time to put them in (submitted 15 mins before the deadline), so just some ordinary people for now!

So, you better go "Save the Environment" by cleaning up trash (3 types of paint cans, an old boot, cereal packet, and wine bottles), and avoid the pesky litterers who WILL throw bottles at you (with deadly accuracy) when you get too close!

Hint: Don't go in the dried up river, else you'll likely get stuck (terrain problem) in there!

You should ensure your City health doesn't drop to zero, else it's game over (altho u do have a 3 minute window to pickup some more trash and raise your city health level above zero)!

You can enter your name at the end IF you beat the high score (which displays on next play of the game).

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NOTE:

For the ORIGINAL (buggy) game at time of submission, download the source version tagged V1.0 from Github!

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BUGS (Fixed/Remaining) & Features to add:

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3/5/2023


1. Changed character base offset to better (not possible to do this perfectly due to meshes on assets)  match foot placement with the meshes used on the ground / road, and tarmac etc.

2. Changed some scenery items and a building location.

3. More trash to be added in due course.

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30/4/2023

1. Added Credits Display Screen that was missing from previous build.

2. Added 2 new types of trash -"old boot" and "cereal packet".

3. Minor bug fixes.

4. More scenery trash to be added, and also fix of floating characters remains to be done!

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24/4/2023

1. Added a Minimap showing player (blue) / enemies (red) positions.

2. Noticed a floating lamp post, to be fixed next release! :o)

Items 3-6 from last entry remain to be done.

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23/4/2023

1. Added a few scene items.

2. Fixed problem of bottles "collecting" in air when being hit by multiple NPC's at once.

3. Credits panel to be added, and more pickup items (as only 4 different ones at present 3xpaint can types and wine bottle).

4. More scenery "trash"/clutter to be added.

5. Character controller making NPC's & player float slightly above ground - not sorted settings out yet! :o(

6. Some colliders occasionally catch spawned items in air / make float above ground a little!

7. Minimap to finish implementing.

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19/4/2023

1. Fixed most bugs with bottles "sticking together" in the air - only apparent when lots of NPC's attack you, this will also cause sound stuttering.

2. Fixed restart problem.

3. Changed scoring to give more points.

4. MINOR bug with display of Player Life icons on restart - they won't countdown for some reason, despite life value being correct - game will still end after losing three lives, but display doesn't show lives being lost!  TO INVESTIGATE!

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18/4/2023

Another BUG spotted( to fix tomorrow) - forget to reset a flag on replay being used, so NPC's / Pickups etc don't start running/spawning - oops! :o)

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18/4/2023

ADDED HOTFIXES:

End game menu not returning to Main Menu - now fixed.

Player damage percentage when hit by NPC's reduced.

Pickups "collected" increase in "health to city" score doubled.

Bridge barriers and dry river barriers (player can "float" otherwise) added.

Player controller modified, although in exe (not in editor) the "Jump"

action is haphazard - sometimes does, sometimes doesn't! (No idea why)!

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Download

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Click download now to get access to the following files:

Trash Zombies - GFT Spring 2023.zip 461 MB

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